游戏测试③
防守者Clvl 90 Pal,HP 1133,HF 6
攻击者Clvl 90 Pal使用Zeal攻击(Zeal Slvl 2: 3次击打),100% OW,武器(单手剑)固定伤害为0,Fana 1
Paladin 1HS Zeal
1st={HitShift*(FrameDataActionFlag-StartingFrame) / [AnimationSpeed*(BaseRate-Slow+Skill EIAS-WSM+EIAS)/100]}
F-U={HitShift*(FrameDataActionFlag) / [AnimationSpeed*(BaseRate-Slow+Skill EIAS-WSM+EIAS)/100]}
End={HitShift*(FramePerDirection) / [AnimationSpeed*(BaseRate-Slow+Skill EIAS-WSM+EIAS)/100]}-1
HitShift: 256
AnimationSpeed: 256
BaseRate: 100
FrameDataActionFlag: 7
FramesPerDirection: 15
StartingFrame: 0
1st/F-U = {700/(BaseRate-Slow+Skill EIAS-WSM+EIAS)}
End = {1500/(BaseRate-Slow+Skill EIAS-WSM+EIAS)}-1
HF Slvl 6: Enemies Attack Speed -44%
Fana Slvl 1: Attack Speed +14%
WSM = -30
BaseRate-Slow+Skill EIAS-WSM+EIAS = 100-44+14+30 = 100
1st/F-U = {700/100} = 7 frames
End = {1500/100}-1 = 14 frames
HP
1133
1、560——↓573 (一次Zeal连续3次击中,573×4÷10.67 = 214 Frames = 7+7+200)
2、560——↓573 (7+7+200)
3、561——↓572 (一次Zeal连续3次击中,572×4÷10.67 = 214 Frames = 7+7+200)
4、561——↓572 (7+7+200)
1st/F-U为7帧,符合
注:Myrdinn认为Slow的效果应该符合这个公式
AnimDuration={hitshift*AnimLength/((Animspeed*((BaseRate-SlowEffect)*(100+FanaticismBonus)/100-WSM+SKillIAS)+EIAS)/100)}-1
但实际测试不符(如③Zeal的1st/F-U用这个公式应该是8帧)。
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